With this project, I wanted to experiment with a new workflow. Detailing the model using Substance 3D Painter, rendering in UE5 with Nanite and displacement (in material) and color grading with DaVinci Resolve.
My Work: Modeling, Texturing and Surfacing, Lighting, Rendering, Color grading
Software used: AutoDesk Maya, Substance 3D Painter, UE5, DaVinci Resolve
Note: special thanks for his concept to
https://www.artstation.com/antoinedelaigle
https://www.artstation.com/artwork/JnQ6z
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