Another material done for my Futuristic Farm environment in Unreal Engine 5! This sci-fi metal panel wall was created entirely in Substance Designer, with a strong focus on scale consistency across all texture details.
Since this material is meant for large-scale surfaces, I carefully balanced the scale of the panel elements, dirt accumulation, and surface variations to ensure a realistic and visually impactful result. Every detail was fine-tuned to maintain the sense of massiveness in the environment.
The full scene is still a work in progress, but I’ll keep sharing the materials and assets I’m creating along the way. Stay tuned for more updates!
🔗 Check out the material here: https://www.artstation.com/artwork/rleer6
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