ChainSaw Game Ready - BLOCKOUT - WIP #001

Work In Progress / 04 May 2020

Hi guys!

I paused PizzaHub project for a moment and I want to try a new challenge.

Create a realistic prop for game, I chose a chainsaw.



I created the blockout version, the next step will be to model Highpoly.



PizzaHub Shuttle - REFERENCES - WIP #003

Work In Progress / 18 February 2020

Hi guys!


I finished the third step, REFERENCE COLLECTION.

This step is a little boring for me, because I can't wait to start texturing step, but it is really important and necessary.

I need guides to make my project more detailed.



Stay tuned for the next step...ADD MESH DETAIL IN SUBSTANCE PAINTER.

I will stream full process (texturing and rendering) on my Twitch Channel.


Thanks!!!

PizzaHub Shuttle - UV MAPPING - WIP #002

Work In Progress / 10 February 2020

Hi everyone!


UV mapping is like Zen Garden. Keep calm, watch a movie on the second screen and...DONE!

We have some UDIMs, we will see how Substance Painter will react. I think very well.


UV MAPS are COMPLETED!









Stay tuned for the next step...ADD MESH DETAIL IN SUBSTANCE PAINTER.

I will stream full process (texturing and rendering) on my Twitch Channel.


Thanks!!!


  

PizzaHub Shuttle - MODELING - WIP #001

Work In Progress / 05 February 2020

Hi everyone!

I am ready for a new project. 

This time I chose to create a vehicle based on a concept of ANTONIO DELL'AQUILA.


(concept by ANTONIO DELL'AQUILA )


I will make textures in Substance Painter but I will try a new workflow to add detail on the meshs directly in Substance Painter (with Displacement).

Rendering Step will be in Redshift Render.


The 1st step, MODELING is DONE! 














Stay tuned for the next step...UV MAPPING.

I will stream full process (texturing and rendering) on my Twitch Channel.


Thanks!!!