

PackForge – Channel Packer is a lightweight standalone tool designed to quickly combine multiple grayscale textures into a single RGB packed map.
Built for game-ready workflows, it allows you to pack any type of grayscale texture into one optimized texture, helping reduce texture count and streamline your pipeline.
With a simple and intuitive interface, you can assign each texture to any channel (R, G, B), adjust output settings, and export the final packed result in just a few clicks.
FEATURES:
EXAMPLE CHANNEL SETUP:
R → Ambient Occlusion
G → Roughness
B → Metallic
Note: Channel usage may vary depending on your pipeline. Supports any channel packing workflow.
COMPATIBILITY:
INCLUDED:
Perfect for:
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More tools coming soon.